Can you play chess without knowing that you are doing so? Take a second to think about it - is this at all possible? I would argue that you can’t - you need to know the rules and you need to have some sort of language to communicate with your opponent that “checkmate” means the game is over. The language in which you do this doesn’t matter - English, French, German, Sign Language…all that matters is that you know the rules and can distinguish the figures.
If you’re in the orbit of Roam Research and the #roamcult, one term you might have come across more and more is that of an “Algorithm of Thought”. But what actually is that, and how do you use it? Broadly, algorithms are step-by-step procedures for solving problems or achieving an end [Merriam Webster]. Algorithms of Thought then are procedures for thinking through a problem or situation to solve it.
Contrary to popular belief, you can’t just disagree with someone because you feel like it. Disagreement is not a fundamental human right (although it certainly seems to be a fundamental human condition) - you have to earn the right to disagree with someone’s position. How do you earn the right to disagree? In “How to Read a Book” Mortimer Adler and Charles Van Doren share a great algorithm of thought to figure out whether you’re allowed to disagree with a position or not and what exactly your disagreement is.